Marketing influences game revenue three times more than high scores // News
Research by EEDAR has shown that a high marketing spend increases gross revenue three times more than high review scores.
The perception that high scores are crucial to sales is a myth, said EEDAR's Jesse Divnich speaking at the Montreal International Games Summit today, and developers should realise the cold fact that a poor quality game shipped with a big marketing spend will sell much better than a great game with little financial support behind it.
More proof that not scoring reviews is just as valid as scoring them. In other words, neither one matters. Spend more money on ads! :)



